Free Session Library All sessions are categorized into session themes and have additional media and PDF session plan downloads available in the resource page .
Sessions have been designed based on suggested age formats, however coaches are encouraged to be creative and adapt session numbers and progressions to their player needs. Certain sessions can be adaptable to different categories.
Sessions are broken down into the following:
Early Years (5-8 Years)
Foundation (8-12 Years)
Development (12-16 Years)
Competitive (17+ Years)
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Activation #57 Activation Zones (Development 12-16 Years) The Activation zone consists of 4 separate areas for players to warm up including, possession, control and 1v1s.
- Activation
- Zones
- 1v1
- Possession
#124 Activation Ladders Dribble & Possession (Development 12-16 Years) This stationed warm up focuses on a number of key themes within the game to get players prepared for the session. The warm up consists of an SAQ movement circuit, dribbling and possession zones with a recovery area.
- Activation Stations
- SAQ
- Dribbling
- Possession
#130 First Touch Technical Activation (Foundation 8-12 Years) The First Touch Technical Activation provides players the opportunity to get lots of touches on the ball. The aim is for players to take a positive first touch through either gate, after receiving a pass. The game is progressed with added pressure to 1v1.
- Activation
- First Touch
- 1v1
- Technical
Attacking #5 Attacking & Defending 3v3 (Development 12-16 Years) This attack v defense game looks at breaking down defense in the final third with a light overload 3v2. Defenders have to quickly recover whilst attackers have to take advantage of the quick overload opportunity.
- Attacking
- Final Third
- Overload
- Defensive Recovery
#34 1v1 Attack and Defend Game (Foundation 8-12 Years) This attack v defend game encourages players to attack directly 1v1 against an opposition. This practice helps players dominate in 1v1 situations to be able to beat players in the end zone.
- 1v1
- Attacking
- Defending
- Reaction
#77 1v1 to Finish Game (Development 12-16 Years) This 1v1 practice encourages players to dominate in 1v1 situations. If they progress the first stage and score, they get a chance to progress to the second stage and receive ball from coach and finish into large goals.
- Attacking
- 1v1 Duels
- Finishing
- Close Control
#110 4v3 Clockwork Game (Competitive 17+ Years) Attacking overload game to develop creativity in the final third and focus on key defensive transitions when conceding possession. Players must think and play fast with the use of the neutral striker. The fast defensive transitions force defenders to make fast decisions based on the cues they pick up from the attackers, teammates and environment.
- Fast Attack
- Decision Making
- Transitional Play
- Incision Pass
#112 3 Team Wave (Development 12-16 Years) The 3 team wave game looks at continous 2v2 waves of attacks into large goals (with GK). Once the team have a shot, another team enter the field to attack 2v2 against them and it continous all the way around the 3 sets of goals.
- Attacking
- Waves of Attack
- 2v2
- Decision Making
Build Up #40 Attacking Build Up (Foundation 8-12 Years) The attacking build up warm up relates to players ability to play forward by keeping the ball. Players are encouraged to work together and communicate to get the ball quickly to the other side.
- Scanning
- Build Up
- Passing
- Movement
#141 Switching the Play (Competitive 17+ Years) Possession box which develops into a switch of play. Players join the attack to make it more game specific. The game unfolds in the attacking phase after the ball is switched.
- Switch of Play
- Receiving
- Long Pass
- Passing
#411 Building Back 4 Practice (Development 12-16 Years) Possession game that looks at building up between goalkeeper and back 4 and playing through the lines to central midfielders.
- Build Up
- Rondo
- Playing Through
- Playing Around
Defending #58 4v4 Defending Time Challenge (Development 12-16 Years) The defending time challenge is a great competitive and fun way of developing defenders decision making in the final 3rd. Each team have 2 minutes to defend and concede as few goals as possible. This is to replicate relentless attacks in holding on to a win towards latter stages of a match.
- Team Defending
- 4v4
- Competition
- Last Ditch Defending
#60 Last Player Standing Defending Competition (Foundation 8-12 Years) This practice is specifically focused in the foundation stage encouraging good defending practice whilst making it a fun competitive game. Each player must focus on 'winning the ball' and then eliminating opposition players by scoring.
- 1v1 Defending
- Winning the Ball
- Competition
- Arial Battles
#92 4v4 Defending Conditioning Game (Competition 17+ Years) Focused on back 4 defending, this game related practice also looks to develop the physical aspect of the game with defenders having to recover in high-intensity bouts. There is also a psychological impact with players getting more tired, having the willingness and desire to get back and win the ball, and stay on for as long as possible.
- Back 4 Defending
- High-Intensity
- 4v4
Defensive Recovery
#116 2v2 & 4v4 Defending Channels (Development 12-16 Years) The defensive channel practice starts with a 2v2 and then progresses to a 4v4 +1 striker to make it a realistic phase of play in the final third of the pitch. Defenders must work together in separate channels then builds up to the bigger picture. The defending team must react to when they clear the ball in transition.
- 2v2
- 4v4
- Defending Final Third
- Defensive Transition
Passing, Receiving & Switching the play Passing, Receiving & First Touch (Free A...
#2 SAQ Passing Combination (Development 12-16 Years) The SAQ Passing Combination combines the technical element of passing the ball with an added physical element. This is a great practice to demand quality from the players even after short recovery periods.
- Speed
- Agility
- Quickness
- Passing
#75 2v2 Receiving to Play Forward (Foundation 8-12 Years) Receiving to play forward practice looks at players ability to receive the ball and play forward to attack. Game becomes a 2v2 with the first team to touch the ball attacking the large goal. The key is for players to receive on half turn and play forward.
- Playing Forwards
- Receiving
- Half Turn
- Passing
#344 Controlling the Play Passing Combo (Competitive 17+ Years) Passing combination practice with a focus on midfield connection. Players pass to the middle players and they have to combine and play forward into the wide areas, and build up to the target players on the end.
- Passing
- Combinations
- 1-2
- Technical Practice
#385 1v1 Receiving Practice (Development 12-16 Years) This practice is great to enhance players movement and scanning technique. Players have to receive the ball and beat their direct opponent with facing forward.
- Receiving
- Passing
- 1v1
- Movement
Possession
#13 SAQ Possession Box (Development 12-16 Years) The SAQ Possession Box is a great energizer activity with increased physical demand. Players have to work hard to beat the SAQ and then have to show quality to keep the ball as a possession game after fatigue.
- Physical
- Possession
- SAQ
- Competition
#31 3v1 Rondo Breakout Game (Foundation 8-12 Years) The rondo breakout game encourages players to keep possession effectively with a target to scoring into the goals before opponents. When the game becomes live, players have to react in a chaotic presence to decide wither they will be the ones attacking the goal or defending opponents trying to score.
- 3v1
- Possession
- Breakout
- Attack v Defense
#208 Possession with Pressing (Foundation 8-12 Years) The 4v4+1 possession practice focus on players pressing the ball as a unit to win the ball back. Whilst on teams aim is to keep possession the different zones allow for players to press the ball and work together to win it back.
- Possession
- Pressing
- Winning the Ball
- Blocking the Gaps
#397 Tagging Rondos (Competitive 17+ Years) Two possession boxes with pressing team trying to win the ball. After successfully winning the ball, new team are tagged in.
- Possession
- Pressing
- Win the Ball
- Tagging
pressing #208 Possession with Pressing (Foundation 8-12 Years) The 4v4+1 possession practice focus on players pressing the ball as a unit to win the ball back. Whilst on teams aim is to keep possession the different zones allow for players to press the ball and work together to win it back.
- Possession
- Pressing
- Winning the Ball
- Blocking the Gaps
#296 Pressing Activation (Development 12-16 Years) Warm up game which would be good to work on for a themed defending or pressing session. Players have to rect quickly to the pass and press the ball to engage their opponent. Game is played at a fast paced delivery.
- High Intensity
- Pressing
- Defending Position
- Blocking
#395 Pressing Against A Back 3 (Competitive 17+ Years) Directional possession game looking to identify pressing triggers and win the ball back from opposition set up in a back 3.
- Possession
- Pressing
- Back 3
- Switching the Play
#397 Tagging Rondos (Competitive 17+ Years) Two possession boxes with pressing team trying to win the ball. After successfully winning the ball, new team are tagged in.
- Possession
- Pressing
- Win the Ball
- Tagging
Staying on the ball Staying on the Ball (Free Access)
#35 6v4 Protection Game (Foundation 8-12 Years) In this practice, players must strategically keep the ball by firstly protecting the ball using a number of skills and changes of directions and then as the defenders win the ball, it becomes more of a possession based focus. Teamwork and communication are key as players may need to call for help in the case of an under-load. The games key outcomes is also focused on the defenders to press as a team and press quickly to win the ball back.
- Attacking
- Keeping the Ball
- Pressing
- Communication
#352 2v2 Protection Game (Development 12-16 Years) This 2v2 game looks at players ability to protect the ball in tight areas whilst using a teammate. The game is physically demanding asking for high intensity bursts from players in each zone.
- Keep the Ball
- Protection
- High Intensity
- CRE
Crossing & Finishing
Crossing & Finishing (Free Access)
#8 1v1 Crossing Game (Development 12-16 Years) The 1 v 1 Crossing Game stimulates an attacking in wide areas scenarios whereby wide players beat their opponnent in a 1 v 1. This practice focuses on what happens before and (build up and movement) after (penetrating runs and support) the 1 v 1 situation.
- Attacking in Wide Areas 1 v 1
- Build Up
- Penetrating Runs
- UEFA Support
#66 Crossing & Finishing Wingers Game (Development 12-16 Years) The Wingers game is suitable for most age groups from 10 years to Adults and works effectively based on the constraints. 2 Players can be added in wide areas to support crossing and this could be utilized as a UEFA B conditioned game.
- Conditioned Game
- Overload from Wide
- Attacking Crosses
- UEFA Support
#83 Crossing & Finishing Build Up (Competitive 17+ Years) This crossing and finishing practice has been utilized in the UEFA B Licence course and perfect for lots of repetition with large group numbers. Starting from the GK this session is based to help contribute of the build of play to provide an opportunity to cross. The crossing phase is then focused on leading to strikers movement to attack the cross.
- Crossing & Finishing
- Build Up
- UEFA Support
- Attacking Runs from Deep
#229 Combination Finishing with Cross (Foundation 8-12 Years) Combination Finishing practice with an added crossing progression. Players have a range of finishes, and then receive a cross from wide and attempt to score.
- Combination Finishing
- Attacking the Cross
- Crossing
- Shooting
Finishing & Striker Play
Striker & Shooting Practices
Finishing & Striker Play (Free Access)
#18 The Finishing Circle (Development 12-16 Years) The Finishing Circle provides players a unique style pitch to help with movement in creating space. Players have to quickly react and find space, by shooting in tight areas.
- Finishing
- First Time Shooting
- Creating Space
- Lay off
#59 +4 Shooting Game (Development 12-16) The +4 shooting game is a directional small sided game which breaks down mini 4v4s with overload target players. Players must build into the target players and finish with a combination of different assists.
- Shooting
- Support
- Conditioned Game
- First Time Finishing
#120 The Setup Circle (Foundation 8-12 Years) The setup circle is a good idea for a small sided game for players to work on their passing and movement. Players must keep the ball moving, whilst recognizing opportunities to play into teammates and score.
- Setup
- Receiving
- Combinations
- Passing
#370 Finishing Combos (Competitive 17+ Years) Finishing combination in the final third encouraging movement and combinations attacking towards goal.
- Finishing
- Final Third
- Combination
- Cutbacks
Overload Games
Overload Game (Free Access)
#27 3v2 Overload SSG Game (Competitive 17+ Years) Small sided game setup with 3 areas (25x25). Each team focus on 2v2 attacking and defending principles. The extra player can move between pitches to offer support in overload/underload situations. Players must communicate to teammate for support and make decisions that will utilize the overload.
- Teamwork
- Awareness
- Decision Making
- Attacking & Defending
#14 3v2 Overload Game (Foundation 8-12 years) The 3v2 Overload game works effectively in providing realistic game situations going forward. The quick rotations between the 3 teams makes it competitive and fun! To remain as attackers, players must retain the ball and make effective decisions that will give them the best chance to score.
- Creativity
- Overload
- Decision Making
- Attacking
#110 4v3 Clockwork Game (Competitive 17+ Years) Attacking overload game to develop creativity in the final third and focus on key defensive transitions when conceding possession. Players must think and play fast with the use of the neutral striker. The fast defensive transitions force defenders to make fast decisions based on the cues they pick up from the attackers, teammates and environment.
- Fast Attack
- Decision Making
- Transitional Play
- Incision Pass
Conditioning Sessions Conditioning (Free Access)
#37 Steal the Ball Speed Game (Foundation 8-12 Years) This fun competition is a great way to work on players speed without players thinking about it as a 'speed drill'. This game offers a fun decision making element to it whereby players must steal the ball from opponents and win the game.
- Speed
- Fun
- Competition
- Running with the Ball
#2 SAQ Passing Combination (Development 12-16 Years) The SAQ Passing Combination combines the technical element of passing the ball with an added physical element. This is a great practice to demand quality from the players even after short recovery periods.
- Speed
- Agility
- Quickness
- Passing
#13 SAQ Possession Box (Development 12-16 Years) The SAQ Possession Box is a great energizer activity with increased physical demand. Players have to work hard to beat the SAQ and then have to show quality to keep the ball as a possession game after fatigue.
- Physical
- Possession
- SAQ
- Competition
#81 Touch to Finish SAQ Station (Development 12-16 Years) This finishing practice looks at players ability to take a positive first touch and set themself to finish. This circuit is broken down into 4 stations with different SAQs which adds the physical element for players to cope with.
- SAQ
- Turning to Finish
- First Touch
- Coordination
#92 4v4 Defending Conditioning Game (Competition 17+ Years) Focused on back 4 defending, this game related practice also looks to develop the physical aspect of the game with defenders having to recover in high-intensity bouts. There is also a psychological impact with players getting more tired, having the willingness and desire to get back and win the ball, and stay on for as long as possible.
- Back 4 Defending
- High-Intensity
- 4v4
Defensive Recovery
Conditioned & Small Sided Games
Conditioned & Small sided games Conditioned & Small Sided Game (Free Acc...
#16 Small Group Play Finishing (Development 12-16 Years) This game works well as a conditioned game at the end of a session. The game focuses on finishing, with players getting the ball wide at earliest opportunity. There will be lots of balls played as cutbacks, lay offs and crosses which will vary the type of finishes.
- Finishing from Wide Areas
- First Time Finishing
- Shooting
- Conditioned Game
#78 Through the Goal (Foundation 8-12 Years) Improvised conditioned game where one goal is placed in the middle, with all players working in one half of the field to score. The game becomes continuous with no stoppages as they game continuous on to the other side.
- Conditioned Game
- Small Sided Game
- Possession
- Transition
#114 4v4 Turnover Game (Foundation 8-12 Years) The 4v4 Turnover Game is an effective small sided game for continous play. Teams have an objective to attack or defend, and to change that attack must dribble or pass in the turnover zone.
- Attacking
- 4v4
- Turnover
- Attack v Defense
#175 SSG with Breakout (Competitive 17+ Years) This practice looks at combining a small sided game with an attacking overload drill. Once players score they get a chance to breakout and attack the large goal with a +1 attack.
- Small Sided Game
- Attacking
- Overload
- Breakout
Early Years Early Years (Free Access)
#108 King of the Castle (Early Years Foundation 5-8 Years) This fun game is perfect for the youngest age groups. Players must run with the ball, pass and knock down as many footballs as possible. Once all footballs are down the king is free. Be aware of the guards, who will attempt to steal your football!
- Fun
- Passing
- Running with the Ball
- Ball Contacts
#243 Box to Box Takeover Game (Early Years Foundation 5-8 Years) This practice is a fun way of affording players to dribbling and run with the ball. Players have to dribble as many footballs into their base before the time runs out and may steal from their opponents.
- Competition
- Fun
- Dribbling
- Speed
1-1 & Small Group Sessions 1-1 & Small Group (Free Access)
#61 First Touch Individual Player Challenge (Foundation 8-12 Years) This individual practice develops players firs touch. The ball is played into players in the middle zone who have to take a positive first touch to a cone.
- First Touch
- 1-1
- Challenge
- Passing
#383 Small Group Finishing Technique (Competitive 17+ Years) Small Group finishing practice that looks at players movement and combination play in and around the box.
- 1-1
- Small Group
- Technique
- Combine & Finish
#402 4 Round Finishing Phase (Development 12-16 Years) 3 phase finishing activity which looks at a number of different attacking scenarios with the striker and support players.
- Finishing
- Combination
- Attack v Defense
- Support
Fun competitions Fun Competition (Free Access)
#68 Speed Finishing Competition (Foundation 8-12 Years) The Speed Finishing Competition is a fun way of delivering a finishing session. This would be a good way to end a session or perfect for football camp games. Players work together to score as many goals as possible and are competing against the time limit set by their opponents, who are dribbling to to end the time.
- Shooting
- Ball Control
- First Touch
- Competition
tactical #319 Defending Wide (Out of Possession Analysis) This analysis thread looks at defending in wide areas out of possession. This particular phase looks at what the fullback should do when they engage the ball and how their teammates react to that phase.
Full Sessions Full Session (Free Access)
#202 FULL SESSION Attacking in Wide Areas (Competitive 17+ Years) This attacking in wide areas session builds up play towards the goal in wide zones. Players will be challenged through a serious of drills and practices that will help the dominate in wide areas.
- Warm Up
- Main Practice
- Game Related
- Conditioned Game
#314 FULL SESSION The Incision Zone Cutting Through (Development 12-16 Years) Full session focus of attacking and cutting through the defense. The Incision zone session looks to provide players opportunity to be creative and offer some detailed solutions on how to play through, over the press, recycled run or around opposition.
- Playing Through
- Playing Around
- Playing Over the Press
- Recycled Run